Prototype of a Turn Based Combat with Consecutive Actions and Position Management. Slowly building.

The idea is that this combat system would live in a roguelike type of game with a game map similar to FTL's. Then by choosing where to go you'd find benefits or fights.

The combat system is not supposed to be perfect and it's expected that the player would need to make the best out of it in order to move forward and eventually reach the end of the game (up today, November 29 2024, this is only the combat system prototype).

Updated 11 hours ago
Published 1 day ago
StatusReleased
PlatformsHTML5
Authorscanevaro
GenreStrategy, Adventure, Role Playing
Tags2D, Cute, Fantasy, ftl, insects, Short, Strategy RPG, Turn-based

Development log

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